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<!--Generated by Squarespace Site Server v5.8.3 (http://www.squarespace.com/) on Wed, 02 Dec 2009 05:30:56 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Sketchblog</title><link>http://jeffreyhimmelman.squarespace.com/sketchblog/</link><description></description><lastBuildDate>Tue, 21 Jul 2009 22:29:07 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.8.3 (http://www.squarespace.com/)</generator><item><title>Above the Timberline</title><category>Concept Art</category><category>Manchess</category><category>Resources</category><category>Reverie</category><category>Tutorials</category><category>Videos</category><dc:creator>jhimmelman</dc:creator><pubDate>Tue, 21 Jul 2009 22:15:27 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/7/21/above-the-timberline.html</link><guid isPermaLink="false">328225:3450360:4706959</guid><description><![CDATA[<p>When I was at Reverie, I got a critique from Greg Manchess. At the time I wasn't too familiar with his work, but his crit was really helpful. Last night I downloaded his video from Conceptart.org, and listened to it in the background while I was working. Here's the trailer:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/8OVU7tKxki8&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8OVU7tKxki8&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Even if you're not working in oils, or doing fantasy art, this guy is just absolutely fascinating to watch paint. He's so careful with every stroke he puts down, and his painting philosophy is really interesting to listen to. I heard he's working on another one.</p>
<p><a href="http://conceptart.org/forums/showthread.php?t=144172">Go download it!</a></p>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-4706959.xml</wfw:commentRss></item><item><title>So Far, So Good...</title><category>AEG</category><category>Gencon</category><category>Introspection</category><category>Musings</category><category>freelancing</category><dc:creator>jhimmelman</dc:creator><pubDate>Fri, 10 Jul 2009 13:51:43 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/7/10/so-far-so-good.html</link><guid isPermaLink="false">328225:3450360:4582946</guid><description><![CDATA[<p>I'm really loving doing art full time. The feeling of satisfaction at the end of the day that I'm getting far outweighs the downsides. Surprisingly, I'm finding that focusing all my effort on this one job is actually a lot harder than working two full-tme jobs (apple and freelancing). Illustration requires a lot more brain power, and it's a little harder to focus for long periods of time. I have a feeling it'll just take some adjustment. Podcasts, news, talk radio and cartoons I've seen a million times are helpful in keeping my mind from wandering, but I can't really watch anything new without slowing down productivity quite a bit. Music is good for short periods of time, but doesn't keep my interest as long.</p>
<p>It's also a little tough not having any days off, but I'm sort of used to that. When I was at Apple, my days off were spent doing art. I have a feeling things wil slow down a bit after I finish this huge <a href="http://www.alderac.com/">AEG</a> commission. It's due the day before Caroline and I move to Boston, and few weeks before <a href="http://www.gencon.com/2009/indy/default.aspx">Gencon</a>, where I'm hoping to get some more work. I can't overstate how great it is to get 8 hours of sleep though. That may not last to the end of the month as the deadline pressure gets turned up, but for now it's been great!</p>
<p>All in all, I'm thoroughly enjoying myself. I'm still applying to a few video game companies in Boston for a concept artist position because it would be nice to have a steady paycheck doing art, but I'm willing to keep my options open. There's a lot of opportunities presenting themselves in recent months, and I want to take advantage of it as much as I can.</p>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-4582946.xml</wfw:commentRss></item><item><title>Freelancing</title><category>Musings</category><category>dayjob</category><category>freelancing</category><dc:creator>jhimmelman</dc:creator><pubDate>Wed, 17 Jun 2009 14:24:17 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/6/17/freelancing.html</link><guid isPermaLink="false">328225:3450360:4356248</guid><description><![CDATA[I'm finally leaving Apple and doing illustration full-time! Woohoo! AHHHHHHHH!]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-4356248.xml</wfw:commentRss></item><item><title>Half Ant, Half Lobster, Half Crab (my first forray into 3D)</title><category>3D</category><category>Sketchbook</category><category>Sketches</category><dc:creator>jhimmelman</dc:creator><pubDate>Sat, 30 May 2009 20:43:42 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/5/30/half-ant-half-lobster-half-crab-my-first-forray-into-3d.html</link><guid isPermaLink="false">328225:3450360:4144243</guid><description><![CDATA[<div class="thumbnail">So last night at the bar while Caroline was working, I was messing around with ZBrush, a 3D sculpting program. This thing is what resulted:</div>
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<div class="thumbnail"><a href="http://skitch.com/jeffhimmelman/b186u/zbrush"><img src="http://img.skitch.com/20090530-gw6qt4ftrygapxh6ab4wtkhn8q.preview.jpg" alt="ZBrush" /></a><br /><span style="font-family: Lucida Grande, Trebuchet, sans-serif, Helvetica, Arial; font-size: 10px; color: #808080"><br /></span></div>
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<div class="thumbnail">I'll never get a job doing 3D modeling, but I think I'll continue playing around with it.&nbsp; It was kind of interesting working in an extra dimension. It excercizes a different part of the brain, but I think the fundementals apply directly to painting in 2D.<br /></div>
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<div class="thumbnail">Anyway I'll take another crack at it some time soon.<br /></div>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-4144243.xml</wfw:commentRss></item><item><title>Figure drawings</title><category>Sketchbook</category><category>Sketches</category><dc:creator>jhimmelman</dc:creator><pubDate>Fri, 22 May 2009 05:21:27 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/5/22/figure-drawings.html</link><guid isPermaLink="false">328225:3450360:4056548</guid><description><![CDATA[<div class="thumbnail">I've been going to figuredrawing sessions at <a href="http://www.dangermarc.com/">Marc Scheff's</a> Studio.&nbsp; They've been really fun, and the people are really cool.</div>
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<div class="thumbnail"><a href="http://skitch.com/jeffhimmelman/btefr/photoshop"><img src="http://img.skitch.com/20090522-tciqy8rc99hww6fd2w6y97rfyb.preview.jpg" alt="Photoshop" /></a></div>
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<div class="thumbnail"><span style="font-family: Lucida Grande, Trebuchet, sans-serif, Helvetica, Arial; font-size: 10px; color: #808080">Uploaded with <a href="http://plasq.com/">plasq</a>'s <a href="http://skitch.com">Skitch</a>!</span></div>
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<div class="thumbnail"><a href="http://skitch.com/jeffhimmelman/bteff/photoshop"><img src="http://img.skitch.com/20090522-gj9jd7au87e5be84fqqkst6wgp.preview.jpg" alt="Photoshop" /></a><br /><span style="font-family: Lucida Grande, Trebuchet, sans-serif, Helvetica, Arial; font-size: 10px; color: #808080">Uploaded with <a href="http://plasq.com/">plasq</a>'s <a href="http://skitch.com">Skitch</a>!</span></div>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-4056548.xml</wfw:commentRss></item><item><title>Bad gnome</title><category>Contests</category><category>Sketchbook</category><category>Sketches</category><dc:creator>jhimmelman</dc:creator><pubDate>Sun, 10 May 2009 16:09:31 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/5/10/bad-gnome.html</link><guid isPermaLink="false">328225:3450360:3936410</guid><description><![CDATA[<p>Latest personal piece:</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://jeffreyhimmelman.squarespace.com/storage/post-images/gnomeweb.jpg?__SQUARESPACE_CACHEVERSION=1242658436293" alt="" /></span></span></p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"></span></p>
<p>This one's for another <a href="http://artorder.blogspot.com">ArtOrder</a> contest. &nbsp;Sadly my last piece got stuck in the spam filter and didn't get put into the running. It was fun though and I thought I'd give this next one a shot:</p>
<blockquote>
<p>(from the post on ArtOrder)</p>
<p><span>Concept Name:</span>&nbsp;Way back machine<br /><span>Due Date:</span>&nbsp;May 19, 2009, Noon PST<br /><span>Concept Description:</span>&nbsp;We've made thinks bigger, we've thrown them into the future and we've even caused them to evolve, but often in D&amp;D we play the game where we have a creature that has an older, more primal big brother. This would be the difference between a giant and a titan. Ralph Horsley did up the Frost Giant/Titan image for the D&amp;D Monster Manual&reg; 2. As you can see, not only is the titan bigger - he has a more primal look. You could say he is less evolved than his giant sibling.<br /><a href="http://2.bp.blogspot.com/_T9n9y1_Lkfs/SgBaNCGT7-I/AAAAAAAABng/XQABN625QTQ/s1600-h/MM2_FrostGiants_RalphHorsley.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_T9n9y1_Lkfs/SgBaNCGT7-I/AAAAAAAABng/XQABN625QTQ/s400/MM2_FrostGiants_RalphHorsley.jpg" border="0" alt="" /></a><br />That, should you choose to accept it is the challenge this time. Devolve a creature so that we see his more monsterous and primal 'big brother'. What creature are we going to use for our baseline? This is when I get evil...the GNOME! The Style Guide sneak peek from last&nbsp;<a href="http://artorder.blogspot.com/2009/04/d-styleguide-gnome-tricksters-of.html" target="_blank">thursday</a>. I want to see a silhouette of the normal Gnome in the image, and then show me your devolved version in all it's glory!</p>
</blockquote>
<p>Deadline's tuesday! I'll post a link up.</p>
<p>In the meantime, here's the process:</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://jeffreyhimmelman.squarespace.com/storage/post-images/20090518-jbpdfiwe7rxsekfepyq4cmekxn.jpg?__SQUARESPACE_CACHEVERSION=1242658558436" alt="" /></span></span></p>
<p>I did the sketch in my sketchbook again, then scanned it in.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://jeffreyhimmelman.squarespace.com/storage/post-images/20090518-kjtg3216a73mejwp7f5ar1jdjf.jpg?__SQUARESPACE_CACHEVERSION=1242658632210" alt="" /></span></span></p>
<p>Then I dropped in the values. I didn't get as much time to get as detailed so I jumped stright to color at this point:</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://img.skitch.com/20090510-m121tfhycq5kq5khxtufwwmrhf.jpg?__SQUARESPACE_CACHEVERSION=1242658789982" alt="" /></span></span></p>
<p>Then the final:<span class="full-image-block ssNonEditable"><span><img src="http://jeffreyhimmelman.squarespace.com/storage/post-images/gnomeweb.jpg?__SQUARESPACE_CACHEVERSION=1242658818594" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>I'll need your votes when the contest goes up, so I'll post another link :)</p>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-3936410.xml</wfw:commentRss></item><item><title>Time-Lapse Faerie Illustration</title><category>Sketchbook</category><category>Tutorials</category><category>Videos</category><dc:creator>jhimmelman</dc:creator><pubDate>Mon, 04 May 2009 02:53:23 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/5/4/time-lapse-faerie-illustration.html</link><guid isPermaLink="false">328225:3450360:3882661</guid><description><![CDATA[<p>So with my last illustration I tried something new: doing a screen capture of the whole process.&nbsp; Here's the video:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/Mqvk6hbPyGY&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Mqvk6hbPyGY&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>and here's the final piece:</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 500px;" src="http://jeffreyhimmelman.squarespace.com/storage/post-images/fairy.jpg?__SQUARESPACE_CACHEVERSION=1241405717338" alt="" /></span></span>It's a sample image for a client I'll be working with in the coming months.&nbsp; Strangely enough, it's not a gaming company, it's a museum doing an exhibotion on faerie houses.&nbsp; I'll just be doing to map, but my dad (<a href="http://booksandnature.homestead.com/booksandnature.html">who's also an illustrator</a>) will be creating one of the houses in the exhibition.</p>
<p>I'd like to refine the image a bit more before it goes into the ole' portfolio, but they needed the image by today.</p>
<p>Recording the process was pretty neat.&nbsp; It made me feel like I was being watched, so I was very aware to not waste time and keep moving. Also there's something intensely satisfying about watching around 8 hours of work get boiled down to a minute and a half...</p>
<p>I learned a few things by doing this and I'll be giving it another shot in one form or another soon!</p>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-3882661.xml</wfw:commentRss></item><item><title>Boll Deevil Evolution</title><category>Contests</category><category>Sketchbook</category><category>Tutorials</category><dc:creator>jhimmelman</dc:creator><pubDate>Fri, 01 May 2009 16:00:21 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/5/1/boll-deevil-evolution.html</link><guid isPermaLink="false">328225:3450360:3859151</guid><description><![CDATA[<p>While I was at reverie, one of the artists I met told me about Jon Schindehette's blog, <a href="http://artorder.blogspot.com/">Artorder</a>. Jon's an art director for Magic the Gathering and Dungeons and Dragons, and his blog is immensely useful!</p>
<p>Every tuesday he holds a contest where he throws out a concept and you have to send in an illustration based on that within a week (sometimes two). Last tuesday's concept was a "Boll Deevil":</p>
<blockquote>
<p>Sometimes the best source material for a new critter is right under our own noses. In this case, I want to take the innocent little Boll Weevil as a concept base for our next critter. The "Boll Deevil" should bhttp://www.blogger.com/img/blank.gife a large and imposing critter - at least 15 feet in length. The attacks it can have I will leave up to you, but I want to see them. In other words, if it has a claw attack, I want to see claws that look like they can do real damage. If it has a breath weapon - show it's effect. This is pretty straight forward. So have fun with it.</p>
</blockquote>
<p>So I thought I'd take a stab at it:</p>
<p>I started out with a pencil sketch, which I've moved away from recently but I thik I'll start doing this more often.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 500px;" src="http://jeffreyhimmelman.squarespace.com/storage/post-images/20090501-kjb99e8brgwfjrtrejgfxt6qrc.jpg?__SQUARESPACE_CACHEVERSION=1241193911386" alt="" /></span></span></p>
<p>I brought it into photoshop, put it on a new multiply layer and started blocking in the values</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 500px;" src="http://jeffreyhimmelman.squarespace.com/storage/post-images/20090501-8hn2x3wiatp145hyx77447tpir.jpg?__SQUARESPACE_CACHEVERSION=1241194009273" alt="" /></span></span></p>
<p>Another method I picked up at Reverie was doing a finished grayscale image before jumping into color, so I gave that a shot this time around:</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 500px;" src="http://jeffreyhimmelman.squarespace.com/storage/post-images/20090501-mqipuxhyi2etmrj9feuw5rm36j.jpg?__SQUARESPACE_CACHEVERSION=1241194172275" alt="" /></span></span>Then I went into color. With the values and drawing completely worked out it was a lot easier I think:</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 500px;" src="http://jeffreyhimmelman.squarespace.com/storage/post-images/20090501-dpcdcag6pk2e5fb4qysa3tw2h2.jpg?__SQUARESPACE_CACHEVERSION=1241194252210" alt="" /></span></span>So there's the final.</p>
<p>&nbsp;</p>
<p>Regardless of whether or not I'll win anything, I think it was a fun experiment and I ended up with a potential portfolio piece :-)</p>
<p>&nbsp;</p>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-3859151.xml</wfw:commentRss></item><item><title>Post-Reverie Musings: Figuring out where I need to go and refining what I'm doing</title><category>Introspection</category><category>Musings</category><dc:creator>jhimmelman</dc:creator><pubDate>Wed, 01 Apr 2009 16:49:44 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/4/1/post-reverie-musings-figuring-out-where-i-need-to-go-and-ref.html</link><guid isPermaLink="false">328225:3450360:3531561</guid><description><![CDATA[Wow.  Long weekend.

Reverie was nuts.  I've got pictures here and I might be putting up a youtube video when I get around to it.  There was just an unbelievable amount of stuff going on pretty much nonstop.  Just as my I did my first post on the plane heading to Dallas, I'm currently sitting in the plane en-route home typing up some thoughts.  I'd really like to get as much of this stuff out of my head and down on "paper" before it's gone.]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-3531561.xml</wfw:commentRss></item><item><title>reverie sketches</title><category>Sketchbook</category><category>Sketches</category><dc:creator>jhimmelman</dc:creator><pubDate>Mon, 30 Mar 2009 05:31:52 +0000</pubDate><link>http://jeffreyhimmelman.squarespace.com/sketchblog/2009/3/30/reverie-sketches.html</link><guid isPermaLink="false">328225:3450360:3508413</guid><description><![CDATA[<p style="text-align: center;"><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2F20090330-psheb6nt3se7iwf1n1nbcg3cmi.jpg%3F__SQUARESPACE_CACHEVERSION%3D1238391389730',554,713);"><img src="http://jeffreyhimmelman.squarespace.com/storage/thumbnails/3450359-2770428-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1238391389730" alt="" /></a></span></span></p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fsewerelf2.jpg%3F__SQUARESPACE_CACHEVERSION%3D1238456753968',1980,1539);"><img src="http://jeffreyhimmelman.squarespace.com/storage/thumbnails/3450359-2776631-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1238456753969" alt="" /></a></span></span></p>
<p style="text-align: center;">&nbsp;</p>]]></description><wfw:commentRss>http://jeffreyhimmelman.squarespace.com/sketchblog/rss-comments-entry-3508413.xml</wfw:commentRss></item></channel></rss>